Step 5 of 6
Namespaces and using
A namespace groups names so different libraries don't collide. The standard library lives in std. You can define your own:
namespace game {
int max_players = 10;
}
std::cout << game::max_players; // :: is the scope operator
using std::string; lets you write string without the prefix. (You'll often see using namespace std;, which pulls in everything. It's fine for tiny programs but a bad habit in headers and bigger code.)
Your turn: fill in the scope operators and the using-declaration.
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